CWEB 130 - Introduction to Flash
| JOHNSON COUNTY COMMUNITY COLLEGE |
| TECHNOLOGY DIVISION |
| COMPUTER WEB |
| COURSE OUTLINE |
| Title: Introduction to Flash | Effective Term: Spring 2009 | |
| Number: CWEB 130 | Credit Hours: 1 | Contact Hours: 1 |
| Course Type: Career | Lecture Hours: 1 | Lab Hours: 0 |
Description:
This course will cover the commands and techniques available to add Flash
content to Web pages and CD-ROMs. Topics covered will include using
drawing tools, manipulating text with text tools, adding and modifying
sound, creating animation and publishing work. This class will be taught
in a classroom with both Macintosh and Windows computers. 1 hr.
lecture/wk. This course may be offered as a Learning Communities (LCOM)
section, see current credit schedule for LCOM details.
Associated Costs: These are additional (out-of-pocket) expense
considerations that students should expect in addition to the course
tuition, fees, and textbooks. $10 to $20.
Supplies: Refer to the instructor's course syllabus for details about any supplies that may be required.
| Prerequisite: | CPCA 161 Introduction to Web Pages using HTML or CWEB 105 Introduction to Web Pages: Dreamweaver or CWEB 106 Introduction to Microsoft FrontPage |
Textbook(s): For information see - http://bookstore.jccc.net
Course Fees: NONE
Course Objectives:
Upon successful completion of this course the student should be able to:
- Explain the advantages of vector graphics when used on the Web.
- Identify components of the Flash interface.
- Use the drawing tools to create simple objects
- Use the text tool to create text fields and labels.
- Edit and format text fields.
- Understand different sound file formats and advantages and disadvantages.
- Incorporate sounds into a Flash movie.
- Configuring sounds.
- Import Bitmaps.
- Incorporate Animated GIF files.
- Explain the use of layers in Flash movies.
- Use Guide Layers to accurately position elements in the movie
- Use Motion Guide Layers to create tweened animations.
- Understand cell animation and tweening.
- Use the Flash timeline to choreograph the movie.
- Test Flash movies.
Content Outline & Competencies:
I. Vector Graphics
A. Identify advantages
1. Fast loading
2. Scalable
B. Identify Disadvantages
1. Conversion
2. Appearance of Photos
II. Flash Interface
A. Manage timeline
B. Understand stage
C. Use rulers and Guides
1. Showing and Hiding
2. Sizing
D. Configure and use grids
1. Showing and Hiding
2. Sizing
E. Configure toolbox
3. Hiding and Showing
4. Positioning
III. Drawing Tools
A. Use selection tool
B. Use line tool
C. Select with Lasso tool
D. Draw with pen tool
E. Create type
F. Draw oval
G. Draw rectangle
H. Use pencil tool
I. Use brush tool
J. Use the transform tool
K. Use the fill transform tool
L. Select color with ink bottle tool
M. Use paint bucket tool to fill shape
N. Select color with eye dropper tool
O. Use eraser tool
P. Move content with hand tool
Q. Use magnifier tool to zoom in or out
R. Specify fill and stroke colors
S. Set options using the options panel
IV. Text Tool
A. Create text field
B. Create label field
V. Edit Text
A. Delete text
B. Delete selected text
C. Apply font and size format
D. Apply color format
E. Apply vertical or horizontal orientation
VI. Sound File Formats
A. Determine advantages of different sound file formats
B. Determine disadvantages of different sound file formats
VII. Import Sound Files
A. Import sound files into library
B. Put sound file into frame
C. Put sound file into button frame
VIII. Edit Sound Files
A. Adjust start and stop points of sound
B. Use fade ins and fade outs for sounds
C. Use custom tool to adjust volume levels of sounds
IX. Bitmaps
A. Import bitmaps into library
B. Import bitmaps onto stage
X. Animated GIF
A. Import animated GIF file into library
B. Organize GIF file frames in a library folder
XI. Layers
A. Explain the use of layers in the timeline
B. Create a new layer in the timeline
C. Delete an existing layer in the timeline
D. Copy layers in the timeline
E. Reorder layers in the timeline
F. Create layer folders
G. Delete layer folders
XII. Guide Layers
A. Use guide layers to position elements on the stage
B. Edit a guide layer
C. Delete a guide layer
XIII. Motion Guide Layers
A. Use motion guide layers to direct the animation in a motion tween
B. Edit a motion guide layer
C. Delete a motion guide layer
XIV. Cell by Cell Animation
A. Create a frame by frame animation
B. Create a shape tween animation
C. Create a motion tween animation
XV. Timeline Usage
A. Use the timeline to build scenes
B. Create scenes
C. Delete scenes
D. Duplicate scenes
E. Reorder scenes
XVI. Test And Publish
A. Use the Publish Preview tool
B. Use the Profiler tool to determine the bandwidth needs
C. Publish the movie to a WEB format
D. Publish the movie to a Flash Player format
Methods of Evaluation of Competencies:
Evaluation of student mastery of course competencies will be accomplished using the following methods:
Examinations 25% of grade
Projects/Assignments 75% of grade
100%
Grade Criteria:
A = 90% - 100%
B = 80% - 89%
C = 70% - 79%
D = 60% - 69%
F = Below 60%
Caveats: NONE
Disabilities:
If you are a student with a disability, and if you will be requesting accommodations, it is your responsibility to contact Access Services. Access Services will recommend any appropriate accommodations to your professor and his/her director. The professor and director will identify for you which accommodations will be arranged.
JCCC provides a range of services to allow persons with disabilities to participate in educational programs and activities. If you desire support services, contact the office of Access Services for Students With Disabilities (913) 469-8500, ext. 3521 or TDD (913) 469-3885. The Access Services office is located in the Success Center on the second floor of the Student Center.

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