Credit Course Descriptions (Spring 2010)
GAME 230
Game Programming II -3D (4 CR)
Prerequisite: GAME 140
This course will provide an opportunity for students to obtain the
knowledge and skills necessary to create 3D multiplayer games. Topics
include 3D models of players, vehicles, items, and structures; audio and
music; graphical user interfaces and menus; UV wrapped textures and skins;
environmental effects; and outdoor terrain. 3 hrs. lecture, 2 hrs.
lab/wk.
Associated Costs: In addition to the course tuition,
fees, and textbooks, this course has additional expense considerations
that are estimated to be $20 to $50.
