Credit Course Descriptions (Spring 2010)

GAME 230

Game Programming II -3D (4 CR)

Prerequisite: GAME 140

This course will provide an opportunity for students to obtain the knowledge and skills necessary to create 3D multiplayer games. Topics include 3D models of players, vehicles, items, and structures; audio and music; graphical user interfaces and menus; UV wrapped textures and skins; environmental effects; and outdoor terrain. 3 hrs. lecture, 2 hrs. lab/wk.
Associated Costs: In addition to the course tuition, fees, and textbooks, this course has additional expense considerations that are estimated to be $20 to $50.