Credit Course Descriptions (Spring 2010)

GAME 140

Game Programming I - 2D (4 CR)

Prerequisite: CS 200

This course is designed to present skills and provide hands-on experience required to create two-dimensional games utilizing C++. Typical game topics will include programming in a GUI (graphical user interface) environment, game libraries, sound, music and working with graphics. Typical tasks will include setting up the environment, creating several games, using music and sound in a game, and exercises that will highlight important game programming concepts. 3 hrs. lecture, 1.5 hrs. lab/wk.