Credit Course Descriptions (Spring 2010)
GAME 140
Game Programming I - 2D (4 CR)
Prerequisite: CS 200
This course is designed to present skills and provide hands-on experience
required to create two-dimensional games utilizing C++. Typical game
topics will include programming in a GUI (graphical user interface)
environment, game libraries, sound, music and working with graphics.
Typical tasks will include setting up the environment, creating several
games, using music and sound in a game, and exercises that will highlight
important game programming concepts. 3 hrs. lecture, 1.5 hrs. lab/wk.
